

As far as Microsoft is concerned, the demand is just not there yet. Or as Microsoft’s vice president of gaming Phil Spencer puts it, “Nobody’s asking for VR,” so it’s not a point of focus for Project Scarlett.
“I have some issues with VR—it’s isolating and I think of games as a communal, kind of together experience. We’re responding to what our customers are asking for and… nobody’s asking for VR. The vast majority of our customers know if they want a VR experience, there’s places to go get those. We see the volumes of those on PC and other places,” Spencer told Stevivor.
Spencer’s not wrong about the latter part of his comment. There are other places people can go for VR gaming experiences, with the PC being where most of the attention is going to.
That’s not to say Microsoft will always ignore VR gaming on the console side. Spencer concedes Microsoft “may get there eventually,” it just will not be a point of focus when Project Scarlett launches in a year.
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