All About Lightroom’s New Texture Slider

If you recently updated to the latest version of Lightroom, you may have noticed a new slider near the top of the Develop module: Texture. With many different ways to add this sort of effect to a photo already in the program, you might be wondering if and how this new slider is different. This great video will explain what the Texture slider affects and show you comparisons with things like clarity and sharpening.

Coming to you from Matt Kloskowski, this great video will show you the ins and outs of Lightroom’s next Texture slider. With features like clarity, Dehaze, and sharpening, you might be wondering how Texture differs from them all and if it even does at all. It turns out it does, and understanding what it affects and how is crucial to understanding when and how to use it and when to opt for one of the other aforementioned tools instead. When Kloskowski mentions the frequencies, you can essentially think of this as how much information is in a given area of the photo or how “busy” it is. Intricate areas (like the leaves in trees) are mostly high frequency, while smooth, broad areas (like a blue sky) are mostly low frequency. Check out the video above for more on the new feature. 

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